PRODUCTS / Coming Soon
3D Studio Max 8 - Modelling
- The concepts, principles and limitations of 3D Modeling

- Creating basic geometry
- Managing 3D scenes
- Manipulating 3D objects
- Working with 2D shapes
- Applying modifiers, hierarchies, materials and textures
This course is also available with earlier version of 3D Studio Max 6
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- Introduction
- Introduction
- What is 3D?
- Capabilities of 3D
- Cartesian Cooridinates System
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- The Basics
- Introduction
- Interface Basic
- Creating Basic Objects
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- Managing 3D Scenes
- Introduction
- Selecting Objects
- Selection Sets
- Grouping Objects
- Using Layers
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- Manipulating 3D Scenes
- Introduction
- Transforming Objects
- Duplicating Objects
- Snapping Objects
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- 2D Shapes Modifiers
- Introduction
- Creating 2D Shapes
- The Modifier Stack
- Mini Assignment 01
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- Modelling
- Introduction
- Mesh Building and Editing
- Basic Modelling Tools
- Mini Assignment 02
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- Hierarchies Materials
- Introduction
- Object Hierarchies
- Materials and Textures
- Vertex Paint Modifier
- UVW Mapping and Unwrap UVW
- Mini Assignment 03
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- Lights, Camera, Action
- Introduction
- Lighting
- Cameras
- Rendering
- Shockwave 3D Export
- Panorama Exporter Utility
- High Dynamic Range Image Files
- Batch Rendering
- Mental Ray Render
- Mini Assignment 04
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