PRODUCTS / 3D
3D Studio Max 6 Modeling
- The concepts, principles and limitations of 3D Modeling

- Creating basic geometry
- Managing 3D scenes
- Manipulating 3D objects
- Working with 2D shapes
- Applying modifiers, hierarchies, materials and textures
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- Introduction
- Introduction
- What is 3D?
- Capabilities of 3D
- Cartesian Cooridinates System
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- The Basics
- Introduction
- Interface Basic
- Creating Basic Objects
- Managing 3D Scenes
- Introduction
- Slecting Objects
- Selection Sets
- Grouping Objects
- Using Layers
- Manipulating 3D Scenes
- Introduction
- Transforming Objects
- Duplicating Objects
- Snapping Objects
- 2D Shapes Modifiers
- Introduction
- Creating 2D Shapes
- The Modifier Stack
- Mini Assignment 01
- Modelling
- Introduction
- Mesh Building and Editing
- Basic Modelling Tools
- Mini Assignment 02
- Hierarchies Materials
- Introduction
- Object Hierarchies
- Materials and Textures
- Vertex Paint Modifier
- Mini Assignment 03
- Lights, Camera, Action
- Introduction
- Lighting
- Cameras
- Rendering
- Shockwave 3D Export
- Panorama Exporter Utility
- High Dynamic Range Image Files
- Command Line Rendering
- Mental Ray Render
- Mini Assignment 04



