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PRODUCTS / 3D

3D Studio Max 6 Modeling

  • The concepts, principles and limitations of 3D ModelingDownload Course Outline PDF (Adobe Acrobat required)
  • Creating basic geometry
  • Managing 3D scenes
  • Manipulating 3D objects
  • Working with 2D shapes
  • Applying modifiers, hierarchies, materials and textures

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Course Outline tab

  • Introduction
    • Introduction
    • What is 3D?
    • Capabilities of 3D
    • Cartesian Cooridinates System
  • The Basics
    • Introduction
    • Interface Basic
    • Creating Basic Objects
  • Managing 3D Scenes
    • Introduction
    • Slecting Objects
    • Selection Sets
    • Grouping Objects
    • Using Layers
  • Manipulating 3D Scenes
    • Introduction
    • Transforming Objects
    • Duplicating Objects
    • Snapping Objects
  • 2D Shapes Modifiers
    • Introduction
    • Creating 2D Shapes
    • The Modifier Stack
    • Mini Assignment 01
  • Modelling
    • Introduction
    • Mesh Building and Editing
    • Basic Modelling Tools
    • Mini Assignment 02
  • Hierarchies Materials
    • Introduction
    • Object Hierarchies
    • Materials and Textures
    • Vertex Paint Modifier
    • Mini Assignment 03
  • Lights, Camera, Action
    • Introduction
    • Lighting
    • Cameras
    • Rendering
    • Shockwave 3D Export
    • Panorama Exporter Utility
    • High Dynamic Range Image Files
    • Command Line Rendering
    • Mental Ray Render
    • Mini Assignment 04
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Student Samples

Sample Materials

Video Tutorial

Video Tutorial

Student notes